Home › Job › Rendering Technical Artist II - League of Legends (Contract)
Job
Rendering Technical Artist II - League of Legends (Contract)
Job opportunity. Rolling / TBD
- Type
- Job
- Organizer
- Riot Games
- Deadline
- Rolling — no fixed deadline
- Where
- Singapore
- Compensation
- contract
- Disciplines
- Technical Art, Shading, PBR, Game Development, Real-time Rendering
About this opportunity
Riot Games is seeking a Rendering Technical Artist II (Contract) for their League of Legends PC Team in Singapore. The role involves creating and maintaining real-time shaders and materials within a PBR workflow, collaborating with art and design teams, and optimizing rendering performance.
How to apply
The application link and the full call are available to members, together with every other open opportunity ranked around your practice.
Similar opportunities
- Scanning SpecialistCD PROJEKT RED · Job · United States · Deadline 31 Dec 2026
- Master Thesis Software Engineer InternElectronic Arts (EA) · Job · Sweden · Deadline 31 Jan 2027
- Senior Research ManagerCD PROJEKT RED · Job · United States · Deadline 1 Mar 2027
- Gameplay Animation Intern [Spring 2027]Crystal Dynamics · Job · United States · Deadline 23 Apr 2027
- 3D Art Intern [Spring 2027]Crystal Dynamics · Job · United States · Deadline 23 Apr 2027
- Gameplay Engineer Intern [Spring 2027]Crystal Dynamics · Job · United States · Deadline 23 Apr 2027