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Senior Gameplay Designer (Enemies)
Job opportunity. Rolling / TBD
- Type
- Job
- Organizer
- CD PROJEKT RED
- Deadline
- Rolling — no fixed deadline
- Where
- Poland
- Compensation
- zł 20.1k - zł 34.7k per month
- Disciplines
- Game Design, Interactive Media
About this opportunity
CD PROJEKT RED is seeking a Senior Gameplay Designer (Enemies/NPC) to develop dynamic enemy and NPC behaviors for a new Witcher Saga game. The role involves designing AI systems, mentoring junior designers, and collaborating across disciplines using Unreal Engine. Open to remote work within a 3-hour window of Warsaw time.
Who can apply
- At least 6 years of professional experience in a similar role, preferably in AAA RPG/Action titles with melee-oriented combat.
- Experience with Unreal Engine 4/5 and behavior tools like State Trees/Behavior Trees.
How to apply
The application link and the full call are available to members, together with every other open opportunity ranked around your practice.
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