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Rendering Technical Artist - Unpublished R&D Product

Job opportunity. Rolling / TBD

Type
Job
Organizer
Riot Games
Deadline
Rolling — no fixed deadline
Where
China
Compensation
Not stated
Disciplines
Technical Art, Real-Time Rendering, Game Development, Unreal Engine 5, Shader Development

About this opportunity

Riot Games is seeking a Rendering Technical Artist to join their unpublished R&D product team in Shanghai. The role focuses on developing scalable, high-performance real-time rendering solutions in Unreal Engine 5, collaborating across art, engineering, and design teams to deliver visually compelling and technically optimized experiences.

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