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Technical Artist

Job opportunity. Rolling / TBD

Type
Job
Organizer
Bedrock Robotics
Deadline
Rolling — no fixed deadline
Where
San Francisco, United States
Compensation
Salary not listed
Disciplines
3D, Technical Art, Unreal Engine, Animation, Model Art

About this opportunity

Bedrock Robotics is seeking a Technical Artist to build and scale their autonomous construction simulation environment. The role focuses on 3D content pipelines, realism in simulation, and performance optimization using Unreal Engine, with direct impact on real-world robotics development.

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